The Future of MAC Make-Up (no, not the computer)

I’m sure by now you’ve read countless articles about the disruptive nature of 3-d printing, but have you read about printing your own make-up? Well, ladies and gentlemen, please thank Grace Choi for Mink.

Read more: Business Insider

Read fashion blogger Jenny Raya’s blog post for her insight

 

mink-make-up-printer

Mink will able anyone with the device to create their own makeup at home – any color of their choosing at any time. One of the goals is to not be at the mercy of the mass retailer’s limited color offerings or the high pricing of specialty stores that have the more options people want. According to her, Mink will be able to solve gaps in the distribution and better meet the consumer’s needs.

I’m really excited about this project because power is returned to the consumer in an industry that also controls the beauty narrative. Visit Jenny Raya to read her article and watch a couple of videos on Mink.

//Notes

Disrupt NY 2014 video

JennylouRaya.com

I’m previewing the Swift Programming Language Tutorial on Team Treehouse

I’ll admit it. I’m a proud Apple fan boy, so when I found out Apple was releasing a new programming language it got me excited. Really excited. You see, I’m in the middle of learning the in’s and out’s of computer science from resources ranging from MOOCs, YouTube, and reading as many relavent articles. My goal is to go deep into the iOS and OSX ecosystem and create useful everyday apps that enrich my family’s daily life.

I recently received an e-mail from Team Treehouse’s CEO Ryan Carson letting me that I can now learn Swift from both Team Treehouse desktop version and iOS version. I’d like to invite folks who like me, don’t have time for college or it just isn’t a priority, but are still hell bent on learning programming to take a peak by clicking the links below.

// Notes

Watch Swift Trailer.
Try Team Treehouse for Free.
Apple Swift Resource Page

Apple Swift Programming Languaget Resources

Apple’s Swift Language is Being Touted as a Game Changer

Apple's Swift LogoIt creator Chris Lattner spent 18 months creating the new language that will make it faster and easier for developers to build software for the Apple family – iPhones, iPads, and Macs. I’ve read the article found on Wired.com and think this language will indeed develop mass adoption relatively quickly. I for one was excited when I found out about Swift during the live streaming of WWDC14. Although Swift is supposed to make it easier to develop, seasoned iOS developers still recommend learning Objective-C, some even go as far as recommending creating simple programs using C. Ultimately the choice is up to you. I recommend reading every blog post written by Ray Wenderlich on the subject since it looks like he’s taken the lead on writing the most comprehensive tutorials out there. For folks with some programing experience under their belt I would also recommend taking a look at the Swift documentation.